
# -*- coding: utf-8 -*-

import  pygame.font
from  pygame.sprite import Sprite
from ship import  Ship
from pygame.sprite import Group

class ScroreBoard(object):
	"""docstring for ScroreBoard"""
	def __init__(self,ai_settings,screen,stats):
		super(ScroreBoard, self).__init__()
		
		self.screen = screen
		self.ai_settings = ai_settings
		self.screen_rect = screen.get_rect()
		self.stats = stats

		self.pre_ships()

		self.text_color = (30, 30, 30)
		self.font = pygame.font.SysFont(None, 48)
		
		self.pre_score()
		self.pre_hight_score()
		self.pre_level()

	#剩余飞船
	def pre_ships(self):
		self.ships = Group()
		for ship_number in range(self.stats.ships_left):
			ship = Ship(self.ai_settings,self.screen)
			ship.rect.x = 10+ship_number*ship.rect.width
			ship.rect.y = 10
			self.ships.add(ship)

	#等级
	def pre_level(self):
		self.level_image = self.font.render(str(self.stats.level),True,self.text_color,self.ai_settings.bg_color)

		self.level_rect = self.level_image.get_rect()
		self.level_rect.right = self.score_rect.right
		self.level_rect.top = self.score_rect.bottom+10

	#记分
	def pre_score(self):
		rounded_score = int(round(self.stats.score,-1))
		score_str = "{:,}".format(rounded_score)
		self.score_image = self.font.render(score_str, True, self.text_color, self.ai_settings.bg_color)

		self.score_rect = self.score_image.get_rect()
		self.score_rect.right = self.screen_rect.right -20
		self.score_rect.top = 20

	#显示
	def show_score(self):
		self.screen.blit(self.score_image, self.score_rect)
		self.screen.blit(self.hight_score_image, self.hight_score_rect)
		self.screen.blit(self.level_image,self.level_rect)
		self.ships.draw(self.screen)

	#最高分
	def pre_hight_score(self):
		high_score = int(round(self.stats.high_score,-1))
		high_score_str = "{:,}".format(high_score)
		self.hight_score_image = self.font.render(high_score_str,True,self.text_color,self.ai_settings.bg_color)

		self.hight_score_rect = self.hight_score_image.get_rect()
		self.hight_score_rect.centerx = self.screen_rect.centerx
		self.hight_score_rect.top = self.score_rect.top

	def update_hight_score(self):
		if int(self.stats.high_score)<int(self.stats.score):
			self.stats.high_score = self.stats.score
			self.pre_hight_score()